Skip to main content
Setting the table…

Play Solitaire Online

Classic Klondike solitaire — deal Turn 1 for an easier game or Turn 3 for the traditional challenge.

Build four foundation piles from Ace to King. Move cards between tableau columns in alternating colors, draw from the stock when you need more options, and undo freely while you find the winning line. Roughly four out of five deals hide a winning path — pick Easy, Medium, or Hard and see how many you can find.

How to Play Klondike Solitaire

  1. 17 tableau columns with increasing card counts (1-7 cards)
  2. 2Only the top card of each column starts face-up
  3. 3Build tableau columns down in alternating colors (red on black)
  4. 4Move groups of face-up cards between columns
  5. 5Build foundations up by suit from Ace to King
  6. 6Click the stock pile to draw cards to the waste pile
  7. 7When the stock is empty, click to redeal from waste
  8. 8Win by moving all 52 cards to the four foundations

Solitaire — the classic card game, played the classic way

When people say "solitaire," this is the game they mean. Klondike is the layout that came bundled with Windows in 1990 and turned a nineteenth-century patience game into the most played card game on computers. If you learned solitaire from a parent, an office PC, or a long flight, you learned this one.

The game uses a standard 52-card deck. Cards are dealt into seven tableau columns, with each column holding one more card than the last. Only the top card of each column starts face up, and the remaining cards form the stock. The goal is to build four foundation piles, one per suit, from Ace up to King.

You move cards between tableau columns in descending order with alternating colors — red on black, black on red. When you expose a face-down card, it flips automatically, and every flip opens new options. Draw from the stock one card at a time (Turn 1) or three at a time (Turn 3) when the tableau runs dry.

Klondike sits in a sweet spot between luck and skill, and the numbers prove it. Solver studies put the share of theoretically winnable deals at roughly 79% under Turn 3 rules and closer to 82% under Turn 1 — but those figures assume you can see all 52 cards. You cannot: 21 cards start face down, and every guess about what hides beneath a column can quietly cost you the game. That gap is why real win rates land far below the theoretical ceiling, and why a Turn 1 player who converts about a third of deals is doing genuinely well. The odds page on this site breaks the whole thing down by draw mode and pass limit.

Difficulty here maps onto the two classic rule knobs: how many cards you draw and how many times you may cycle the stock. Easy deals Turn 1 with unlimited passes, so the 24-card stock never runs out of chances. Medium keeps the single-card draw but caps you at three passes, which forces you to spend waste cards deliberately. Hard is the traditional Turn 3 game with three passes — the version serious players use to test themselves, where stock alignment and pass planning decide close games.

For daily players, everything runs in the browser with nothing to install: unlimited fresh deals, undo and redo, a move counter, a timer, and win statistics that persist between sessions. If you are new, the rules page walks through a full hand from setup to the final cascade, the strategy guide covers the habits that turn near-misses into wins, and the Turn 3 page explains the draw-three game on its own terms.

Winnable deals

~79%

Share of Klondike deals that are theoretically solvable — real win rates run far lower because 21 cards start face down.

Stock passes

3

Medium and Hard allow three trips through the 24-card stock; Easy recycles it without limit.

Hidden cards

21

Face-down cards in every opening deal — the information gap between theoretical odds and your actual results.

Turn 1 vs Turn 3: what actually changes

Turn 1 flips one stock card at a time, so every card in the stock becomes reachable in sequence. Turn 3 flips three at once with only the top card playable, which buries two cards per group and turns the stock into a puzzle of its own.

  • Turn 1 rewards tableau play; the stock is a reliable supplement.
  • Turn 3 rewards stock memory — track which cards sit one or two positions from the top.
  • In Turn 3, playing a "useless" waste card can shift the alignment and unbury the card you need.

How Easy, Medium, and Hard work here

The three difficulty settings change the draw count and the redeal limit, nothing else — the deal itself is always a fresh random shuffle.

  • Easy: Turn 1 with unlimited stock passes — the most forgiving Klondike there is.
  • Medium: Turn 1 capped at three passes, so every trip through the stock has to earn its keep.
  • Hard: Turn 3 with three passes — the classic tournament-style challenge.

A game older than the Gold Rush

The name points to the Klondike region of the Yukon, where 1890s prospectors reportedly passed the winters with it, but the seven-column layout descends from European patience games dating to the late 1700s. Its modern reign began when Microsoft bundled it with Windows 3.0 in 1990 — partly as a tutorial for the mouse — and made it the most played computer game of its era.

Three habits that win more games

Most lost Klondike games are lost to habits, not shuffles. The strategy guide goes deep, but three principles carry most of the weight.

  • Always prefer the move that flips a face-down card, especially in the long right-hand columns.
  • Hold 3s and above out of the foundations while they still have tableau work to do.
  • Never empty a column without a King ready to take the space.

Frequently Asked Questions

What is Klondike Solitaire?
Klondike is the layout most people picture when they hear "solitaire": seven tableau columns, a stock pile, and four foundations built by suit from Ace to King. It shipped with Windows in 1990 and has been the default computer card game ever since.
Can every Klondike game be won?
No. Roughly 79% of Klondike deals are theoretically solvable, but face-down cards hide information you need, so real win rates run far lower — winning about a third of your Turn 1 games is a solid result.
What is the difference between Turn 1 and Turn 3?
Turn 1 flips one stock card at a time, so every card becomes reachable in order. Turn 3 flips three at once with only the top card playable, burying two cards per group. Here, Easy plays Turn 1 with unlimited stock passes, Medium caps Turn 1 at three passes, and Hard is Turn 3 with three passes.
How do I move multiple cards at once?
Pick any face-up card in a column and everything stacked on top of it travels together. Drop the group on a card one rank higher in the opposite color — a red 9 onto a black 10, for example.
What happens when the stock pile is empty?
Click the empty stock spot to turn the waste pile back over and keep drawing. On Easy you can cycle the stock forever; Medium and Hard allow three passes total, so make each trip through count.
Is this game free to play?
Klondike here costs nothing and never will — no account, no install, unlimited fresh deals, and your undo history, timer, and win statistics all live right in your browser.